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» BS-SLAM: Shaping the World
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CVPR
2001
IEEE
15 years 11 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
ICIP
2002
IEEE
15 years 11 months ago
Object contour tracking using graph cuts based active contours
In this paper, we present an object contour tracking approach using graph cuts based active contours (GCBAC). Our proposed algorithm does not need any a priori global shape model,...
Ning Xu, Narendra Ahuja
CVPR
2008
IEEE
15 years 4 months ago
View and scale invariant action recognition using multiview shape-flow models
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Pradeep Natarajan, Ram Nevatia
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HAPTICS
2007
IEEE
15 years 3 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
VRST
2005
ACM
15 years 3 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...