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SIGSOFT
2009
ACM
15 years 10 months ago
Learning from examples to improve code completion systems
The suggestions made by current IDE's code completion features are based exclusively on static type system of the programming language. As a result, often proposals are made ...
Marcel Bruch, Martin Monperrus, Mira Mezini
KCAP
2009
ACM
15 years 4 months ago
Reducing class imbalance during active learning for named entity annotation
In lots of natural language processing tasks, the classes to be dealt with often occur heavily imbalanced in the underlying data set and classifiers trained on such skewed data t...
Katrin Tomanek, Udo Hahn
WSC
2000
14 years 11 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
AIED
2005
Springer
15 years 3 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
CVPR
2008
IEEE
14 years 11 months ago
Loose shape model for discriminative learning of object categories
We consider the problem of visual categorization with minimal supervision during training. We propose a partbased model that loosely captures structural information. We represent ...
Margarita Osadchy, Elran Morash