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FLAIRS
2004
14 years 11 months ago
Automatic Creation of Contextual Knowledge in Simulated Agents
Modeling human behavior can be complicated and expensive. To be able to reduce costs, new methodologies and tools must be developed that automate the creation of human behavior mo...
Hans Fernlund, Avelino J. Gonzalez
ETS
2006
IEEE
119views Hardware» more  ETS 2006»
14 years 9 months ago
An Ontology-Based Framework for Bridging Learning Design and Learning Content
The paper describes an ontology-based framework for bridging learning design and learning object content. In present solutions, researchers have proposed conceptual models and dev...
Colin Knight, Dragan Gasevic, Griff Richards
CHI
1998
ACM
15 years 2 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
ENGL
2007
102views more  ENGL 2007»
14 years 9 months ago
Decision Theoretic Agent Design for Personal Rapid Transit Systems
—This paper details a learning decision-theoretic intelligent agent designed to solve the problem of guiding vehicles in the context of Personal Rapid Transit (PRT). The intellig...
Iheanyi C. Umez-Eronini, Ferat Sahin
ML
1998
ACM
148views Machine Learning» more  ML 1998»
14 years 9 months ago
Colearning in Differential Games
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
John W. Sheppard