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ICPR
2008
IEEE
16 years 7 months ago
Pattern rejection strategies for the design of self-paced EEG-based Brain-Computer Interfaces
This paper deals with pattern rejection strategies for self-paced Brain-Computer Interfaces (BCI). First, it introduces two pattern rejection strategies not used yet for self-pace...
Fabien Lotte, Harold Mouchère, Anatole L&ea...
ICPR
2010
IEEE
16 years 1 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
157
Voted
ICPR
2008
IEEE
16 years 22 days ago
Computer graphics identification using genetic algorithm
This paper proposes the use of genetic algorithm to select an optimal feature set for distinguishing computer graphics from digital photographic images. Our previously developed a...
Wen Chen, Yun Q. Shi, Guorong Xuan, Wei Su
EMMCVPR
2001
Springer
15 years 10 months ago
Estimation of Distribution Algorithms: A New Evolutionary Computation Approach for Graph Matching Problems
The interest of graph matching techniques in the pattern recognition field is increasing due to the versatility of representing knowledge in the form of graphs. However, the size ...
Endika Bengoetxea, Pedro Larrañaga, Isabell...
144
Voted
DPPI
2007
ACM
15 years 10 months ago
How interface agents affect interaction between humans and computers
Abstract. For many years, the HCI community has harbored a vision of interacting with intelligent, embodied computer agents. However, the reality of this vision remains elusive. Fr...
Jodi Forlizzi, John Zimmerman, Vince Mancuso, Sony...