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» Balance Machines: Computing = Balancing
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AICCSA
2001
IEEE
95views Hardware» more  AICCSA 2001»
15 years 1 months ago
An Environment Physically Distributed in Java
- This paper presents an environment for development of distributed applications. It consists basically of adding to language Java a library of methods to manipulate shared objects...
Denivaldo Lopes, Zair Abdelouahab
ICSE
1995
IEEE-ACM
15 years 1 months ago
The World and the Machine
As software developers we are engineers because we make useful machines. We are concerned both with the world, in which the machine serves a useful purpose, and with the machine i...
Michael Jackson
COCOON
2009
Springer
15 years 4 months ago
A Fast Algorithm for Computing a Nearly Equitable Edge Coloring with Balanced Conditions
We discuss the nearly equitable edge coloring problem on a multigraph and propose an efficient algorithm for solving the problem, which has a better time complexity than the previ...
Akiyoshi Shioura, Mutsunori Yagiura
ECCV
1998
Springer
15 years 11 months ago
Is Machine Colour Constancy Good Enough?
This paper presents a negative result: current machine colour constancy algorithms are not good enough for colour-based object recognition. This result has surprised us since we ha...
Brian V. Funt, Kobus Barnard, Lindsay Martin
80
Voted
DAC
1999
ACM
15 years 10 months ago
Time-Mapped Harmonic Balance
Matrix-implicit Krylov-subspace methods have made it possible to efficiently compute the periodic steady-state of large circuits using either the time-domain shooting-Newton metho...
Ognen J. Nastov, Jacob White