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» Balance Machines: Computing = Balancing
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75
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CSCW
2008
ACM
15 years 1 days ago
Hunting for fun: solitude and attentiveness in collaboration
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
Oskar Juhlin, Alexandra Weilenmann
99
Voted
COMMA
2006
14 years 11 months ago
First Steps Towards the Automatic Construction of Argument-Diagrams from Real Discussions
Abstract. This paper presents our efforts to create argument structures from meeting transcripts automatically. We show that unit labels of argument diagrams can be learnt and pred...
Daan Verbree, Rutger Rienks, Dirk Heylen
SIAMCOMP
2000
99views more  SIAMCOMP 2000»
14 years 10 months ago
Squarish k-d Trees
We modify the k-d tree on [0, 1]d by always cutting the longest edge instead of rotating through the coordinates. This modification makes the expected time behavior of lowerdimensi...
Luc Devroye, Jean Jabbour, Carlos Zamora-Cura
78
Voted
APN
1999
Springer
15 years 2 months ago
Parallel Approaches to the Numerical Transient Analysis of Stochastic Reward Nets
Abstract. This paper presents parallel approaches to the complete transient numerical analysis of stochastic reward nets (SRNs) for both shared and distributed-memory machines. Par...
Susann C. Allmaier, David Kreische
89
Voted
CIDM
2007
IEEE
15 years 2 months ago
Identifying Anatomical Phrases in Clinical Reports by Shallow Semantic Parsing Methods
Natural Language Processing (NLP) is being applied for several information extraction tasks in the biomedical domain. The unique nature of clinical information requires the need fo...
Vijayaraghavan Bashyam, Ricky K. Taira