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» Balance Machines: Computing = Balancing
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153
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DIGRA
2005
Springer
15 years 10 months ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
136
Voted
ICCS
2005
Springer
15 years 10 months ago
Dynamic Memory Management in the Loci Framework
Abstract. Resource management is a critical concern in high-performance computing software. While management of processing resources to increase performance is the most critical, e...
Yang Zhang, Edward A. Luke
RELMICS
2005
Springer
15 years 10 months ago
Control-Flow Semantics for Assembly-Level Data-Flow Graphs
Abstract. As part of a larger project, we have built a declarative assembly language that enables us to specify multiple code paths to compute particular quantities, giving the ins...
Wolfram Kahl, Christopher Kumar Anand, Jacques Car...
GCC
2005
Springer
15 years 10 months ago
Performance Analysis of Domain Decomposition Applications Using Unbalanced Strategies in Grid Environments
In this paper, we compare the performance of some mesh-based applications in a Grid environment using the domain decomposition technique and unbalanced workload strategies. We prop...
Beatriz Otero, José M. Cela, Rosa M. Badia,...
SAC
2004
ACM
15 years 10 months ago
Improving courseware quality through life-cycle encompassing quality assurance
The quality of courseware development is affected by four factors: content and instructional issues; management; technical and graphical issues; and concerns of the customer. In ...
Ines Grützner, Stephan Weibelzahl, Patrick E....