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CHI
2011
ACM
14 years 5 months ago
Guess who?: enriching the social graph through a crowdsourcing game
Despite the tremendous popularity of social network sites both on the web and within enterprises, the relationship information they contain may be often incomplete or outdated. We...
Ido Guy, Adam Perer, Tal Daniel, Ohad Greenshpan, ...
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IUI
2011
ACM
14 years 4 months ago
TellMe: learning procedures from tutorial instruction
This paper describes an approach to allow end users to define new procedures through tutorial instruction. Our approach allows users to specify procedures in natural language in t...
Yolanda Gil, Varun Ratnakar, Christian Fritz
CEC
2009
IEEE
15 years 8 months ago
Modeling multi-agent labor market based on co-evolutionary computation and game theory
— In a real-world, labor market consist of employer and employee, and these individuals form relationship through mutual interactions. This paper mainly focuses on development of...
Hee-Taek Kim, Sung-Bae Cho
SSDBM
2009
IEEE
166views Database» more  SSDBM 2009»
15 years 8 months ago
Design and Implementation of Metadata System in PetaShare
As the size of scientific and commercial datasets grows, it becomes imperative that an expressive metadata framework to be developed to facilitate access to the semantics of the d...
Xinqi Wang, Tevfik Kosar
ECBS
2008
IEEE
121views Hardware» more  ECBS 2008»
15 years 8 months ago
Agile Release Planning: Dealing with Uncertainty in Development Time and Business Value
Release planning is a critical activity in the software development process. The creation of a clear and realistic plan is extremely difficult, as key factors such as time and cos...
Kevin Logue, Kevin McDaid