We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
— In all-optical networks that use WDM technology it is often the case that several communication requests have to be blocked, due to bandwidth and technology limitations. Minimi...
We describe spectral estimation principles that are useful for color balancing, color conversion, and sensor design. The principles extend conventional estimation methods, which r...
To be viable advertising platforms, methods for in-program content placement in sports video must balance against clutter. We propose viewer relevance (VR) measures of video frame...
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...