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» Bandwidth Sharing: Objectives and Algorithms
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WOWMOM
2009
ACM
128views Multimedia» more  WOWMOM 2009»
15 years 11 months ago
A queuing modeling approach for Load-Aware Route Selection in heterogeneous mesh networks
Wireless mesh networks are primarily used to provide Internet access by sharing the Internet connections of a limited number of gateways. If traffic is routed in the mesh without...
Raffaele Bruno, Marco Conti, Antonio Pinizzotto
ICC
2007
IEEE
120views Communications» more  ICC 2007»
15 years 10 months ago
A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
Azzedine Boukerche, Richard Werner Nelem Pazzi
NETGAMES
2006
ACM
15 years 10 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
COLCOM
2005
IEEE
15 years 10 months ago
On-demand overlay networking of collaborative applications
We propose a new overlay network, called Generic Identifier Network (GIN), for collaborative nodes to share objects with transactions across affiliated organizations by merging th...
Cheng-Jia Lai, Richard R. Muntz
CW
2005
IEEE
15 years 10 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura