Since different systems have different success-critical stakeholders, and these stakeholders depend on the system in different ways, using traditional one-size-fits-all dependabili...
It is hard to develop and evolve software product-line architectures (PLAs) for large-scale distributed real-time and embedded (DRE) systems. Although certain challenges of PLAs ca...
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
This paper argues about the partitioning in hardware/software co-design and suggests the methodology applying extreme programming to complement the co-design. This approach, contr...
Heeseo Chae, Dong-hyun Lee, Jiyong Park, Hoh Peter...
Use case models capture and describe the functional requirements of a software system. A use case driven development process, where a use case model is the principal basis for con...