Sciweavers

5068 search results - page 960 / 1014
» Basic Computations in Wireless Networks
Sort
View
SAC
2006
ACM
15 years 3 months ago
Personalization and visualization on handheld devices
The small screen size of handheld mobile devices poses an inherent problem in visualizing data: very often it is too difficult and unpleasant to navigate through the plethora of p...
Dongsong Zhang, George Karabatis, Zhiyuan Chen, Bo...
SIGDOC
2005
ACM
15 years 3 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
SAC
2004
ACM
15 years 3 months ago
A comparison of randomized and evolutionary approaches for optimizing base station site selection
It is increasingly important to optimally select base stations in the design of cellular networks, as customers demand cheaper and better wireless services. From a set of potentia...
Larry Raisanen, Roger M. Whitaker, Steve Hurley
MHCI
2004
Springer
15 years 3 months ago
Web Page Transformation When Switching Devices
With network and small screen device improvements, such as wireless abilities, increased memory and CPU speeds, users are no longer limited by location when accessing on-line infor...
Bonnie MacKay, Carolyn R. Watters, Jack Duffy
DIGRA
2003
Springer
15 years 3 months ago
Uncle Roy all around you: mixing games and theatre on the city streets
We describe Uncle Roy All Around You, a mixture of game and theatre that took place in central London in late May and early June of 2003. Street players, equipped with handheld co...
Martin Flintham, Rob Anastasi, Steve Benford, Adam...