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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 8 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
SIGCSE
1996
ACM
163views Education» more  SIGCSE 1996»
15 years 8 months ago
Database theory in practice: learning from cooperative group projects
lhis paper describes the use of cooperative group learning concepts in support of an undergraduate database mrtnagement course that emphasizes the theoretical and practical aspect...
Suzanne W. Dietrich, Susan Darling Urban
ISCA
1993
IEEE
137views Hardware» more  ISCA 1993»
15 years 8 months ago
Architectural Support for Translation Table Management in Large Address Space Machines
Virtual memoy page translation tables provide mappings from virtual to physical addresses. When the hardware controlled Tratmlation L.ookaside Buffers (TLBs) do not contain a tran...
Jerome C. Huck, Jim Hays
PDIS
1994
IEEE
15 years 8 months ago
An Efficient Parallel Join Algorithm Based On Hypercube-Partitioning
Many parallel join algorithms have been proposed so far but most of which are developed focused on minimizing the disk It0 and CPU costs. The communication cost, however, is also ...
Hwan-Ik Choi, Byoung Mo Im, Myoung-Ho Kim, Yoon-Jo...
KR
1992
Springer
15 years 8 months ago
Learning Useful Horn Approximations
While the task of answering queries from an arbitrary propositional theory is intractable in general, it can typicallybe performed e ciently if the theory is Horn. This suggests t...
Russell Greiner, Dale Schuurmans