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149
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ACMACE
2009
ACM
15 years 6 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
AAAI
2008
15 years 5 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
133
Voted
USS
2008
15 years 5 months ago
Pre-Election Testing and Post-Election Audit of Optical Scan Voting Terminal Memory Cards
Optical scan electronic voting machines employ software components that are customized for each specific election. Such software components are critical from a security and integr...
Seda Davtyan, Sotiris Kentros, Aggelos Kiayias, La...
139
Voted
FLAIRS
2003
15 years 4 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
149
Voted
NIPS
2004
15 years 4 months ago
Maximising Sensitivity in a Spiking Network
We use unsupervised probabilistic machine learning ideas to try to explain the kinds of learning observed in real neurons, the goal being to connect abstract principles of self-or...
Anthony J. Bell, Lucas C. Parra