Ludics has been proposed by Girard as an abstract general approach to proof theory. We explain how its basic notions correspond to those of the "innocent strategy" apprao...
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
Compiler writers have crafted many heuristics over the years to approximately solve NP-hard problems efficiently. Finding a heuristic that performs well on a broad range of applic...
Mark Stephenson, Saman P. Amarasinghe, Martin C. M...
Code quality and compilation speed are two challenges to JIT compilers, while selective compilation is commonly used to tradeoff these two issues. Meanwhile, with more and more Ja...
Yuan Zhang, Min Yang, Bo Zhou, Zhemin Yang, Weihua...
We describe the design, implementation, and use of a machinecertified framework for correct compilation and execution of programs in garbage-collected languages. Our framework ext...
Andrew McCreight, Tim Chevalier, Andrew P. Tolmach