Sciweavers

661 search results - page 63 / 133
» Bayesian 3D Modeling from Images Using Multiple Depth Maps
Sort
View
TVCG
2008
152views more  TVCG 2008»
14 years 9 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
3DPVT
2004
IEEE
153views Visualization» more  3DPVT 2004»
15 years 1 months ago
Surface Reconstruction from the Projection of Points, Curves and Contours
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
Jan Erik Solem, Fredrik Kahl
PG
2002
IEEE
15 years 2 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CVPR
2004
IEEE
15 years 11 months ago
A Variational Approach to Scene Reconstruction and Image Segmentation from Motion-Blur Cues
In this paper we are interested in the joint reconstruction of geometry and photometry of scenes with multiple moving objects from a collection of motion-blurred images. We make s...
Paolo Favaro, Stefano Soatto
CRV
2006
IEEE
90views Robotics» more  CRV 2006»
15 years 3 months ago
Photo Hull Regularized Stereo
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Shufei Fan, Frank P. Ferrie