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» Bayesian Modelling of Camera Calibration and Reconstruction
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AMFG
2005
IEEE
183views Biometrics» more  AMFG 2005»
15 years 5 months ago
Parametric Stereo for Multi-pose Face Recognition and 3D-Face Modeling
This paper presents a new method for face modeling and face recognition from a pair of calibrated stereo cameras. In a first step, the algorithm builds a stereo reconstruction of...
Rik Fransens, Christoph Strecha, Luc J. Van Gool
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
ICIP
2003
IEEE
16 years 1 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
CLEAR
2006
Springer
176views Biometrics» more  CLEAR 2006»
15 years 3 months ago
Head Pose Detection Based on Fusion of Multiple Viewpoint Information
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...