Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
In this paper we explicitly identify the probabilistic model underlying LCS by linking it to a generalisation of the common Mixture-of-Experts model. Having an explicit representa...
We explore a new Bayesian model for probabilistic grammars, a family of distributions over discrete structures that includes hidden Markov models and probabilistic context-free gr...
Segmentation and tracking of objects in video sequences is important for a number of applications. In the supervised variant, segmentation can be achieved by modelling the probabi...
A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is dened as the maximum a posteriori (MAP) probability estimate...