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CGF
2008
101views more  CGF 2008»
14 years 12 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
IJCV
2002
143views more  IJCV 2002»
14 years 11 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
PR
2007
216views more  PR 2007»
14 years 11 months ago
Reconstruction of 3D human body pose from stereo image sequences based on top-down learning
This paper presents a novel method for reconstructing a 3D human body pose from stereo image sequences based on a top-down learning method. However, it is inefficient to build a ...
Hee-Deok Yang, Seong-Whan Lee
PAMI
2010
202views more  PAMI 2010»
14 years 10 months ago
DAISY: An Efficient Dense Descriptor Applied to Wide-Baseline Stereo
—In this paper, we introduce a local image descriptor, DAISY, which is very efficient to compute densely. We also present an EM-based algorithm to compute dense depth and occlusi...
Engin Tola, Vincent Lepetit, Pascal Fua
ICCV
2007
IEEE
16 years 1 months ago
Relative Epipolar Motion of Tracked Features for Correspondence in Binocular Stereo
Most 3D reconstruction solutions focus on surfaces, and there has not been much research attention paid to the problem of reconstructing 3D scenes made up of large numbers of part...
Hao Du, Danping Zou, Yan Qiu Chen