A new method for computing precise depth map estimates of 3D shape of a moving object is proposed. 3D shape recovery in motion stereo is formulated as a matching optimization prob...
We introduce a real-time stereo matching technique based on a reformulation of Yoon and Kweon’s adaptive support weights algorithm [1]. Our implementation uses the bilateral grid...
Recently, many global stereo methods have achieved good results by modeling a disparity surface as a Markov random field (MRF) and by solving an optimization problem with various ...
The problem of dense matching in wide baseline stereo is considered. It is assumed that the scene is formed by piecewise-smooth, Lambertian, textured surfaces and that rectified i...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...