Agent-based social simulation (with multi-agent systems), which is an important aspect of social computing, can benefit from incorporating cognitive architectures, as they provid...
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
d to submit first an abstract (to signal your interest and contribution) and then a full paper (for review) to the workshop. All accepted papers will be published as a volume from ...
TacAir-Soar is an intelligent, rule-based system that generates believable human-like" behavior for military simulations. The innovation of the application is primarily a mat...
This paper describes an analysis of benevolent agents in multiagent systems (MAS). We first present a definition and motivation for benevolence that is appropriate for MAS. We the...