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AGENTCL
2003
Springer
15 years 2 months ago
Proactive Communications in Agent Teamwork
Abstract. The capabilities for agents in a team to anticipate informationneeds of teammates and proactively offer relevant information are highly desirable. However, such behavior...
John Yen, Xiaocong Fan, Richard A. Volz
ROBOCUP
2004
Springer
106views Robotics» more  ROBOCUP 2004»
15 years 3 months ago
Predicting Opponent Actions by Observation
In competitive domains, the knowledge about the opponent can give players a clear advantage. This idea lead us in the past to propose an approach to acquire models of opponents, ba...
Agapito Ledezma, Ricardo Aler, Araceli Sanch&iacut...
70
Voted
ATAL
2010
Springer
14 years 10 months ago
AgentC: agent-based testbed for adversarial modeling and reasoning in the maritime domain
We present an agent-based system for modeling, analyzing and reasoning in the maritime domain with the emphasis on detecting, anticipating and preventing illegitimate activities, ...
Michal Jakob, Ondrej Vanek, Stepán Urban, P...
CGF
2007
133views more  CGF 2007»
14 years 9 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
AIIDE
2009
14 years 10 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...