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GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 5 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
IAT
2010
IEEE
14 years 9 months ago
An Interaction-Oriented Model of Customer Behavior for the Simulation of Supermarkets
Abstract--Since several years, great distribution firms implement more and more complex layout and shelf allocation strategies, so as to force empirical know-how to combine with Ar...
Yoann Kubera, Philippe Mathieu, Sébastien P...
ATAL
2008
Springer
15 years 1 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
CORR
2010
Springer
205views Education» more  CORR 2010»
14 years 11 months ago
Behavioral Simulations in MapReduce
In many scientific domains, researchers are turning to large-scale behavioral simulations to better understand real-world phenomena. While there has been a great deal of work on s...
Guozhang Wang, Marcos Antonio Vaz Salles, Benjamin...
AIIDE
2006
15 years 23 days ago
CrowdMixer: Multiple Agent Types in Situation-Based Crowd Simulations
This paper presents a scalable approach to crowd simulation that can generate complex and varied simulations by using multiple types of individuals in a crowd. Efficiency is attai...
Shannon Blyth, Howard J. Hamilton