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IEAAIE
2000
Springer
15 years 1 months ago
Intelligent and Self-Adaptive Interface
The computer systems for the decision-making must provide in a synthetic and simple way the necessary elements to the decisionmaker. That is why, it is indispensable to build Compu...
Hadhoum Boukachour, Claude Duvallet, Alain Cardon
CIA
2001
Springer
15 years 2 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...
IAT
2010
IEEE
14 years 7 months ago
Modeling Dynamic Groups for Agent-Based Pedestrian Crowd Simulations
Group modeling is still an open challenge problem in pedestrian crowd simulations. Most existing work is based on socio-psychological models which can only describe the dynamics o...
Fasheng Qiu, Xiaolin Hu
AGS
2009
Springer
15 years 4 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
AAAI
2006
14 years 11 months ago
Maintaining Cooperation in Noisy Environments
To prevent or alleviate conflicts in multi-agent environments, it is important to distinguish between situations where another agent has misbehaved intentionally and situations wh...
Tsz-Chiu Au, Dana S. Nau