Sciweavers

280 search results - page 25 / 56
» Behavioral Intelligence for Geospatial Agents in Urban Envir...
Sort
View
68
Voted
WSCG
2003
148views more  WSCG 2003»
14 years 11 months ago
Generating Nonverbal Indicators of Deception in Virtual Reality Training
Old Dominion University (ODU) has been performing research in the area of training using virtual environments. The research involves both computer controlled agents and human part...
Frederic Rick McKenzie, Mark W. Scerbo, Jean M. Ca...
ECAL
2007
Springer
15 years 3 months ago
Grounding Action-Selection in Event-Based Anticipation
Anticipation is one of the key aspects involved in flexible and adaptive behavior. The ability for an autonomous agent to extract a relevant model of its coupling with the environ...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
GIS
2008
ACM
14 years 9 months ago
An ACS cooperative learning approach for route finding in natural environment
This paper introduces an ant-based colony system for the representation of a verbal route description. It is grounded on a natural metaphor that mimics the behavior of ant colonie...
David Brosset, Christophe Claramunt, Eric Saux
CEEMAS
2001
Springer
15 years 2 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
IVA
2009
Springer
15 years 4 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...