In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...
This paper extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the notion of agent models into the state spac...
In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...