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AAAI
2000
14 years 10 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic ...
Elly Winner, Manuela M. Veloso
ATAL
2007
Springer
15 years 3 months ago
Coordination and Sociability for Intelligent Virtual Agents
This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
ATAL
2006
Springer
15 years 1 months ago
Behaviosites: a novel paradigm for affecting distributed behavior
In this paper we present the Behaviosite paradigm, a new approach to affecting the behavior of distributed agents in a multiagent system, which is inspired by biological parasites ...
Amit Shabtay, Zinovi Rabinovich, Jeffrey S. Rosens...
CIG
2006
IEEE
15 years 3 months ago
Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents
— Intelligent agents in games and simulators often operate in environments subject to symmetric transformations that produce new but equally legitimate environments, such as reï¬...
Bobby D. Bryant, Risto Miikkulainen
AAAI
2006
14 years 10 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy