Affect has been the subject of increasing attention in cognitive accounts of learning. Many intelligent tutoring systems now seek to adapt pedagogy to student affective and motivat...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...
—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
— Performing face detection and tracking on a mobile robot in a dynamic environment is a challenging task with the real-time constraints. To realize a natural reactive behavior o...
Generally, swarm models and algorithms consider synchronous agents, i.e., they act simultaneously. This hypothesis does not fit multi-agent simulators nor robotic systems. In this...