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» Behavioral Simulations in MapReduce
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WOSS
2004
ACM
15 years 10 months ago
Architecture differencing for self management
Traditionally, software models are associated with development and maintenance related activities. This paper demonstrates that models also serve a vital purpose in supporting the...
Alexander Egyed
TOG
2010
124views more  TOG 2010»
14 years 11 months ago
Piles of objects
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Shu-Wei Hsu, John Keyser
HCI
2009
15 years 2 months ago
Driver Measurement: Methods and Applications
This paper presents an overview of methods used when measuring driver behavior and performance. Simulators, test-track, on-road, field-operational-trials, and naturalisitic methods...
Shane McLaughlin, Jonathan M. Hankey, Thomas A. Di...
ATAL
2006
Springer
15 years 8 months ago
Synthetic humans in emergency response drills
Being able to realistically simulate humans in emergency response activities is a key challenge for advancing the field of information technology for emergency response. Building ...
Daniel Massaguer, Vidhya Balasubramanian, Sharad M...
IVA
2009
Springer
15 years 11 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...