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» Behavioral Simulations in MapReduce
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EGITALY
2006
14 years 11 months ago
An Architecture for Distributed Behavioral Models with GPUs
We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we impl...
Rosario De Chiara, Ugo Erra, Vittorio Scarano
ASPLOS
2010
ACM
15 years 4 months ago
Characterizing processor thermal behavior
Temperature is a dominant factor in the performance, reliability, and leakage power consumption of modern processors. As a result, increasing numbers of researchers evaluate therm...
Francisco J. Mesa-Martinez, Ehsan K. Ardestani, Jo...
WSC
2007
15 years 4 days ago
Predicting cluster tool behavior with slow down factors
Cluster tools are representatives of a special kind of tool where process times of jobs depend on the combination in which they are processed together on the tool and hence, depen...
Robert Unbehaun, Oliver Rose
TOG
2008
134views more  TOG 2008»
14 years 9 months ago
Fast viscoelastic behavior with thin features
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
Christopher Wojtan, Greg Turk
WSC
2007
15 years 4 days ago
A trace-based visual inspection technique to detect errors in simulation models
Generation of traces from a simulation model and their analysis is a powerful and common mean to debug simulation models. In this paper, we define a measure of progress for simul...
Peter Kemper