Sciweavers

2746 search results - page 94 / 550
» Behavioral Simulations in MapReduce
Sort
View
SIGGRAPH
1995
ACM
15 years 7 months ago
Animating human athletics
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using ...
Jessica K. Hodgins, Wayne L. Wooten, David C. Brog...
AAAI
1998
15 years 5 months ago
Automated Intelligent Pilots for Combat Flight Simulation
TacAir-Soar is an intelligent, rule-based system that generates believable human-like" behavior for military simulations. The innovation of the application is primarily a mat...
Randolph M. Jones, John E. Laird, Paul E. Nielsen
116
Voted
AUSAI
2003
Springer
15 years 9 months ago
Learning Action Selection Network of Intelligent Agent
Behavior-based artificial intelligent system is to derive the complicated behaviors by selecting appropriate one from a set of basic behaviors. Many robot systems have used behavi...
Eun-Kyung Yun, Sung-Bae Cho
PG
2002
IEEE
15 years 9 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
102
Voted
HICSS
2002
IEEE
95views Biometrics» more  HICSS 2002»
15 years 9 months ago
Simulation Spectrum and Stability Models
In this paper, we define a continuum of modeling styles, ranging from collections of very simple agents on one end to collections of very complex agents at the other end, and a s...
Christopher Landauer