The purpose of GridSolve is to create the middleware necessary to provide a seamless bridge between the simple, standard programming interfaces and desktop systems that dominate t...
Asim YarKhan, Keith Seymour, Kiran Sagi, Zhiao Shi...
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
Auracle is a networked sound instrument controlled by the voice. Users jam together over the Internet using only a microphone. Throughout the development process, the authors expe...
Kristjan Varnik, Jason Freeman, Chandrasekhar Rama...
The Virtual UNR Campus (VCam) presented in this paper is an interactive environment where users explore a 3D representation of the University of Nevada, Reno (UNR) campus. In esse...
Sergiu Dascalu, Frederick C. Harris Jr., Matthew K...
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...