Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
Decentralized partially observable Markov decision processes (Dec-POMDPs) constitute a generic and expressive framework for multiagent planning under uncertainty. However, plannin...
Frans A. Oliehoek, Shimon Whiteson, Matthijs T. J....
Multi-agent problem domains may require distributed algorithms for a variety of reasons: local sensors, limitations of communication, and availability of distributed computational...
Sean Luke, Keith Sullivan, Liviu Panait, Gabriel C...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, and agents may lie about their preferences if this is to their benefit. In mechan...
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...