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ICIAP
1999
ACM
15 years 1 months ago
Facial Expression Morphing and Animation with Local Warping Methods
In this paper, we applied local warping techniques to construct a frame work of image-based morphing for facial expressions animation with low complexity. From the experience we o...
Daw-Tung Lin, Han Huang
IWEC
2010
14 years 11 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz
MICRO
2010
IEEE
156views Hardware» more  MICRO 2010»
14 years 8 months ago
Explicit Communication and Synchronization in SARC
SARC merges cache controller and network interface functions by relying on a single hardware primitive: each access checks the tag and the state of the addressed line for possible...
Manolis Katevenis, Vassilis Papaefstathiou, Stamat...
HCI
2009
14 years 7 months ago
Context-Aware Cognitive Agent Architecture for Ambient User Interfaces
An ambient user interface is a set of hidden intelligent interfaces that recognize user's presence and provides services to immediate needs. There are several research activit...
Youngho Lee, Choonsung Shin, Woontack Woo
WWW
2008
ACM
15 years 10 months ago
2lip: the step towards the web3d
The World Wide Web allows users to create and publish a variety of resources, including multimedia ones. Most of the contemporary best practices for designing web interfaces, howe...
Jacek Jankowski, Sebastian Ryszard Kruk