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» Best practices in extreme programming course design
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ATAL
2005
Springer
15 years 3 months ago
Generating intentions through argumentation
In this paper we consider how a BDI agent might determine its best course of action. We draw on previous work which has presented a model of persuasion over action and we discuss ...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
DATE
2007
IEEE
143views Hardware» more  DATE 2007»
15 years 4 months ago
Portable multimedia SoC design: a global challenge
- The intrinsic capability brought by each new technology node opens the way to a broad range of system integration options and continuously enables new applications to be integrat...
Maurizio Paganini, Georg Kimmich, Stephane Ducrey,...
ICSE
2005
IEEE-ACM
15 years 10 months ago
A cross-program investigation of students' perceptions of agile methods
Research was conducted on using agile methods in software engineering education. This paper explores the perceptions of students from five different academic levels of agile pract...
Grigori Melnik, Frank Maurer
ECLIPSE
2004
ACM
15 years 3 months ago
JTutor: an Eclipse plug-in suite for creation and replay of code-based tutorials
Programming courses of all levels rely heavily on code examples. Often, to cover non-trivial subjects, it is convenient to present examples in the form of a tutorial. Such tutoria...
Chris Kojouharov, Aleksey Solodovnik, Gleb Naumovi...
ICWL
2004
Springer
15 years 3 months ago
The Agile Teaching/Learning Methodology and Its e-Learning Platform
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
Andy Hon Wai Chun