The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
The multi-pattern scheduling algorithm is designed to schedule a graph onto a coarse-grained reconfigurable architecture, the result of which depends highly on the used patterns....
A possible approach to bandwidth selection for difference-based variance estimators in the nonparametric regression is proposed. The approach is based on the crossvalidation-type ...
This paper presents a new unit selection process for Very Low Bit Rate speech encoding around 500 bits/sec. The encoding is based on speech recognition and speech synthesis technol...
Abstract. Gabor wavelet-based methods have been widely used to extract representative features for face analysis. However, the existing methods usually suffer from high computation...