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HRI
2006
ACM
15 years 3 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
BIOADIT
2004
Springer
15 years 3 months ago
Spatial Tangible User Interfaces for Cognitive Assessment and Training
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...
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BPM
2010
Springer
147views Business» more  BPM 2010»
14 years 7 months ago
From People to Services to UI: Distributed Orchestration of User Interfaces
Traditionally, workflow management systems aim at alleviating people's burden of coordinating repetitive business procedures, i.e., they coordinate people. Web service orchest...
Florian Daniel, Stefano Soi, Stefano Tranquillini,...
INTERACT
1997
14 years 11 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
CHI
2005
ACM
15 years 10 months ago
Summary thumbnails: readable overviews for small screen web browsers
In order to display web pages designed for desktop-sized monitors, some small-screen web browsers provide singlecolumn or thumbnail views. Both have limitations. Singlecolumn view...
Heidi Lam, Patrick Baudisch