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» Bi-criteria Pipeline Mappings for Parallel Image Processing
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ISVC
2009
Springer
15 years 4 months ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
ICASSP
2007
IEEE
15 years 4 months ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...
SNPD
2008
14 years 11 months ago
An Efficient Parallel Eye Detection Algorithm on Facial Color Images
As processing power becomes cheaper and more available in cluster of computers, the need for parallel algorithm that can harness this computing potentials will increase. One applic...
Jalal A. Nasiri, M. Amir Moulavi, Sepideh Nazemi G...
ICIP
2009
IEEE
15 years 11 months ago
Architecture Design Of A High-performance Dual-symbol Binary Arithmetic Coder For Jpeg2000
The embedded-block coding with optimized truncation (EBCOT), which consists of a bit-plane coder (BPC) and a binary arithmetic coder (BAC), is the bottleneck in realizing a high-p...
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 3 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann