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CGI
2006
IEEE
15 years 6 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
BMCBI
2010
106views more  BMCBI 2010»
15 years 17 days ago
Predicting MHC class I epitopes in large datasets
Background: Experimental screening of large sets of peptides with respect to their MHC binding capabilities is still very demanding due to the large number of possible peptide seq...
Kirsten Roomp, Iris Antes, Thomas Lengauer
98
Voted
WSC
2001
15 years 1 months ago
Dimensionality analysis of a simulation outcome space
This paper investigates the dimensionality characteristics of the outcome space of a combat simulation. The independent state variables of all of the outcome states for a simulati...
John B. Gilmer Jr., Frederick J. Sullivan
113
Voted
GPCE
2007
Springer
15 years 6 months ago
Debugging macros
Over the past two decades, Scheme macros have evolved into a powerful API for the compiler front-end. Like Lisp macros, their predecessors, Scheme macros expand source programs in...
Ryan Culpepper, Matthias Felleisen
102
Voted
ESOP
2006
Springer
15 years 4 months ago
Pure Pattern Calculus
Abstract. The pure pattern calculus generalises the pure lambda-calculus by basing computation on pattern-matching instead of beta-reduction. The simplicity and power of the calcul...
C. Barry Jay, Delia Kesner