We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
We develop a new algorithm for isosurface extraction and view-dependent filtering from large time-varying fields, by using a novel Persistent Time-Octree (PTOT) indexing structure....