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VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 5 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 5 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
VIS
2004
IEEE
111views Visualization» more  VIS 2004»
16 years 5 months ago
Importance-Driven Volume Rendering
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
Armin Kanitsar, Eduard Gröller, Ivan Viola
186
Voted
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
16 years 5 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
VIS
2009
IEEE
211views Visualization» more  VIS 2009»
16 years 5 months ago
Isosurface Extraction and View-Dependent Filtering from Time-Varying Fields Using Persistent Time-Octree (PTOT)
We develop a new algorithm for isosurface extraction and view-dependent filtering from large time-varying fields, by using a novel Persistent Time-Octree (PTOT) indexing structure....
Cong Wang, Yi-Jen Chiang
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