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138
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GW
2005
Springer
113views Biometrics» more  GW 2005»
15 years 10 months ago
Some Experiments in the Gestural Control of Synthesized Sonic Textures
Abstract. In this paper, we introduce some exploratory ideas and applications involving the gestural control of sonic textures. Three examples of how the gestural control of synthe...
Daniel Arfib, Jean-Michel Couturier, Jehan-Julien ...
137
Voted
VRML
2004
ACM
15 years 10 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
GI
2004
Springer
15 years 10 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
SI3D
2003
ACM
15 years 9 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
GD
2001
Springer
15 years 9 months ago
A Short Note on the History of Graph Drawing
The origins of chart graphics (e.g., bar charts and line charts) are well known, with the seminal event being the publication of William Playfair´s (1759-1823) ¨The Commercial a...
Eriola Kruja, Joe Marks, Ann Blair, Richard C. Wat...
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