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3DPVT
2006
IEEE
213views Visualization» more  3DPVT 2006»
15 years 10 months ago
Generalized RANSAC Framework for Relaxed Correspondence Problems
Finding correspondences between two (widely) separated views is essential for several computer vision tasks, such as structure and motion estimation and object recognition. In the...
Wei Zhang, Jana Kosecka
3DPVT
2006
IEEE
147views Visualization» more  3DPVT 2006»
15 years 10 months ago
Efficient Constraint Evaluation Algorithms for Hierarchical Next-Best-View Planning
We recently proposed a new and efficient next-bestview algorithm for 3D reconstruction of indoor scenes using active range sensing. We overcome the computation difficulty of evalu...
Kok-Lim Low, Anselmo Lastra
3DPVT
2006
IEEE
183views Visualization» more  3DPVT 2006»
15 years 10 months ago
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang,...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 10 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
15 years 10 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
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