Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...
This paper demonstrates that, for axial non-central optical systems, the equation of a 3D line can be estimated using only four points extracted from a single image of the line. T...
Douglas Lanman, Megan Wachs, Gabriel Taubin, Ferna...
We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
This paper considers the problem of shape-from-shading using nearby planar distributed illuminants. It is shown that a rectangular planar nearby distributed uniform isotropic illu...