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GRAPHICSINTERFACE
2007
15 years 4 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
GRAPHICSINTERFACE
2008
15 years 4 months ago
Cascaded treemaps: examining the visibility and stability of structure in treemaps
Treemaps are an important and commonly-used approach to hierarchy visualization, but an important limitation of treemaps is the difficulty of discerning the structure of a hierarc...
Hao Lü, James Fogarty
162
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ICVGIP
2008
15 years 4 months ago
Monocular Depth by Nonlinear Diffusion
Following the phenomenological approach of gestaltists, sparse monocular depth cues such as T- and X-junctions and the local convexity are crucial to identify the shape and depth ...
Jean-Michel Morel, Philippe Salembier
SIMUTOOLS
2008
15 years 4 months ago
An 802.16 model for NS2 simulator with an integrated QoS architecture
The IEEE 802.16 technology is emerging as a promising solution for BWA due to its ability to support multimedia services and to operate in multiple physical environments. Also, wi...
Ikbal Chammakhi Msadaa, Fethi Filali, Farouk Kamou...
RSS
2007
158views Robotics» more  RSS 2007»
15 years 4 months ago
Vision-Aided Inertial Navigation for Precise Planetary Landing: Analysis and Experiments
Abstract—In this paper, we present the analysis and experimental validation of a vision-aided inertial navigation algorithm for planetary landing applications. The system employs...
Anastasios I. Mourikis, Nikolas Trawny, Stergios I...
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