We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
We introduce the interaction library Squidy, which eases the design of natural user interfaces by unifying relevant frameworks and toolkits in a common library. Squidy provides a ...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
This paper addresses the problem of establishing correspondences
between two sets of visual features using
higher-order constraints instead of the unary or pairwise
ones used in...
Francis R. Bach, In-So Kweon, Jean Ponce, Olivier ...
We present an algorithm for clustering sets of detected
interest points into groups that correspond to visually dis-
tinct structure. Through the use of a suitable colour and tex...