Our goal is to develop physically based lighting models and perceptually based rendering procedures for computer graphics that will produce synthetic images that are visually and ...
Donald P. Greenberg, Kenneth E. Torrance, Peter Sh...
Abstract. Approaches to visual navigation, e.g. used in robotics, require computationally efficient, numerically stable, and robust methods for the estimation of ego-motion. One of...
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Analysis of materials obtained from physical simulations is important in the physical sciences. Our research was motivated by the need to investigate the properties of a simulated...
Attila G. Gyulassy, Mark A. Duchaineau, Vijay Na...
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...