This paper presents a hybrid approach to multiple fluid simulation that can handle miscible and immiscible fluids, simultaneously. We combine distance functions and volume fract...
Nahyup Kang, Jinho Park, Junyong Noh, Sung Yong Sh...
Compiler and programming language implementation courses are integral parts of many computer science curricula. However, the range of topics necessary to teach in such a course ar...
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...