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159
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EGH
2007
Springer
16 years 9 days ago
Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
GRAPHITE
2004
ACM
15 years 11 months ago
Smooth constraints for spline variational modeling
This article introduces a new class of constraints for spline variational modeling, which allows more flexible user specification, as a constrained point can ”slide” along a...
Julien Lenoir, Laurent Grisoni, Philippe Meseure, ...
159
Voted
SIGGRAPH
1998
ACM
15 years 10 months ago
A Non-photorealistic Lighting Model for Automatic Technical Illustration
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...
ISPAN
1997
IEEE
15 years 10 months ago
A Parallel Pipelined Renderer for Time-Varying Volume Data
This paper presents a strategy for efficiently rendering time-varying volume data on a distributed-memory parallel computer. Visualizing time-varying volume data take both large s...
Tzi-cker Chiueh, Kwan-Liu Ma
168
Voted
GRAPHITE
2007
ACM
15 years 10 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...