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WSCG
2004
242views more  WSCG 2004»
15 years 6 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
TVCG
2008
148views more  TVCG 2008»
15 years 4 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
TVCG
1998
125views more  TVCG 1998»
15 years 4 months ago
Structure-Significant Representation of Structured Datasets
—Numerical simulation of physical phenomena is now an accepted way of scientific inquiry. However, the field is still evolving, with a profusion of new solution and grid-generati...
Raghu Machiraju, Zhifan Zhu, Bryan Fry, Robert J. ...
EMMCVPR
2011
Springer
14 years 4 months ago
Curvature Regularization for Curves and Surfaces in a Global Optimization Framework
Length and area regularization are commonplace for inverse problems today. It has however turned out to be much more difficult to incorporate a curvature prior. In this paper we pr...
Petter Strandmark, Fredrik Kahl
CVPR
2012
IEEE
13 years 7 months ago
View invariant human action recognition using histograms of 3D joints
In this paper, we present a novel approach for human action recognition with histograms of 3D joint locations (HOJ3D) as a compact representation of postures. We extract the 3D sk...
Lu Xia, Chia-Chih Chen, J. K. Aggarwal