Recognition of three dimensional (3D) objects in noisy and cluttered scenes is a challenging problem in 3D computer vision. One approach that has been successful in past research i...
Andrea Frome, Daniel Huber, Ravi Kolluri, Thomas B...
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
In recent years, 3D face recognition has obtained much attention. Using 2D face image as probe and 3D face data as gallery is an alternative method to deal with computation comple...
Weilong Yang, Dong Yi, Zhen Lei, Jitao Sang, Stan ...
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...
The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...